production blog

production blog

New course: <em>Photogrammetry using RealityCapture</em>

New course: Photogrammetry using RealityCapture

Dive into RealityCapture and the photogrammetry process with photos taken with a camera, helicopter and drone shots. At the end of the course you will be able to create a mesh, UV’s, UDIMs, and texture and render in Maya/Arnold.
New course: <em>Houdini FX Tool Building Foundation</em>

New course: Houdini FX Tool Building Foundation

This introductory level course aims to get you started with a solid base of the foundations of tool building, showing how to create a complex Houdini file so that it can be run in dozens or even hundreds of shots with minimal effort in a pipeline.