Our new course, taught by Jeronimo Maggi, covers the basics of VEX, Houdini's expression language, as well as how to use Houdini's Python API.
Our new course, taught by Liam Whitehouse, covers how to create closeup photoreal 3D environments from start to finish. A key aim is to ensure that the end result holds up at resolutions up to 8K for next generation HDR VFX projects.
Our first course covering the new Fusion page gets you up and running with effects in Resolve V15.
Our new production-based course covers four shots, worked on from start-to-finish, forcing artists to find solutions that fit the production reality of commercial production.
Andrew Lowell leads the latest course in our brand new Houdini curriculum.
Our gallery from last week's VIEW conference to give you a flavor of the four day event.
The new course, taught by Kirill Pleshakov, tackles problem-solving in compositing.
Get the must see talks, the final program, the app, and travel tips like inexpensive SIM cards for next week's conference in Turin, Italy.
Houdini 17 was released today and our new course gives you the necessary tools to be able to work procedurally and learn to develop your own solutions and tools in the app.
With the conference only two weeks away, the final lineup has been announced with some new additions.