Particle motion, simulation, behaviour, and theory are at the core of the FX artist's skillset. Andrew Lowell is back with a new course that will challenge you with various particle and motion exercises and the construction of a non-human crowd.
New course: Look Development using Maya and Arnold
This course, from artist Charles Chorein dives into methods for look development using Maya and Arnold. It is a remake of a previous course we had on offer, fully updated for Maya 2019 and recent releases of Arnold.
New course: High End Chroma Keying in Flame Part 2
This, the second part of a course taught by 2017 Flame Award winner Mihran Stepanyan, covers keying Alexa and RED footage, utilizing the Modular Keyer and Action's 3D compositing environment.
New course: High End Chroma Keying in Flame, Part 1
This new production level VFX course, taught by Jonathan Alenskas, shares practical knowledge and experience to prepare you to be able to work on and deliver VFX shots using Adibe After Effects.
Our new course, taught by Jeronimo Maggi, builds on the fundamentals taught in Introduction to Houdini VEX & Python. We start from scratch and slowly add features as the need comes along, learning how to debug and test our code.