Introduction to Griptape Nodes

$199.00

AIF203: Introduction to Griptape Nodes

Taught by Eran Dinur
Intermediate Level Course

Griptape Nodes is a node-based AI workflow tool that’s changing how VFX professionals work with artificial intelligence. Built on the Griptape framework and now backed by Foundry, it brings AI orchestration into the hands of artists without requiring programming knowledge.

This course is a practical introduction to Griptape Nodes for VFX artists. We’ll begin by exploring the differences and similarities between Griptape Nodes and ComfyUI, building a solid understanding of the GTN framework before progressing through increasingly sophisticated production workflows.

Along the way, you’ll learn how to set up and navigate the GTN environment, combine AI image editing with traditional workflows, generate stills and videos using AI agents, build film script breakdown and analysis tools, construct Stable Diffusion pipelines, design intelligent sky replacement workflows, and integrate GTN’s AI capabilities with both Nuke and Maya using the Nuke Nodes Library and MCP.

Whether you’re a ComfyUI user looking to expand your toolkit or a VFX artist exploring AI for the first time, this course provides a practical foundation in one of the most promising AI workflow platforms being developed specifically for production.

Instructor: Eran Dinur

Eran Dinur is a VFX Supervisor whose credits include Marty Supreme, Hereditary, The Wolf of Wall Street, and Uncut Gems. He is also the author of The Filmmaker’s Guide to Visual Effects and The Complete Guide to Photorealism.

Class 1: ComfyUI vs. Griptape Nodes

We introduce the Griptape framework and compare Griptape Nodes with ComfyUI, examining the strengths, differences and underlying concepts of each platform. This class provides the foundation for understanding how Griptape approaches AI workflow orchestration.

Class 2: Exploring the GTN Interface

We tour the Griptape Nodes interface, including the engine, node library, manager and essential settings. By the end of the class, you’ll be comfortable navigating the environment and building your first workflows.

Class 3: Building an AI Image Editing Workflow

We create an image-editing workflow that combines traditional image processing with AI-powered tools. This class introduces the node-based workflow and demonstrates how conventional techniques can be enhanced with AI.

Class 4: Building Script Analysis Agents

We explore AI agents, the core of Griptape workflows, by creating a script analysis system that automatically breaks down a screenplay into individual shots and categorises them by location and time of day.

Class 5: Image Generation with Closed-Source Models

We compare leading commercial image generation models including SeeDream, Flux and Nano Banana. We also learn how to combine multiple models with AI agents to generate, refine and optimise prompts.

Class 6: Local Stable Diffusion Workflows

We install and configure open-source diffusion models locally using the Advanced Media Library pipeline. We then build image generation workflows and install an SD1.5 LoRA to produce customised stylised outputs.

Class 7: Automated Shot Thumbnail Generation

We expand our script analysis workflow by automatically generating visual thumbnails for every shot in a screenplay. Along the way, we explore GTN’s flow control and looping tools to build a fully automated pipeline.

Class 8: Intelligent Sky Replacement

We build a smart sky-replacement workflow that analyses lighting conditions in an image to generate matching replacement skies. We also incorporate AI segmentation to produce an automated slap-comp.

Class 9: AI Video Generation in Griptape Nodes

We explore Griptape’s video generation capabilities using a range of high-quality models. Topics include video generation, depth estimation, HDR conversion and the unique features available across different models.

Class 10: Integrating GTN with Nuke

We integrate Griptape Nodes into Nuke using Foundry’s Nuke Nodes Library. We publish GTN workflows as reusable Nuke Gizmos, enabling AI-powered tools to integrate into traditional compositing pipelines.

Class 11: Maya Integration with MCP

We conclude the course by connecting Griptape Nodes to Maya through a user-developed MCP integration. Using AI agents, we analyse a technical drawing and automatically generate a complete 3D model inside Maya, demonstrating the potential of AI-assisted DCC workflows.