In this course, you’ll take the starting steps into acting in animations, via ‘pantomime’ acting. The aim is to build on the knowledge and experience from the Body Mechanics and Shot Building Fundamentals series of courses and start to layer in more complex elements of acting into our shots.
The course will show follow the process from idea generation, through blocking and refining and finally into polish. While working through this process we will discuss the thinking behind each decision, how we would approach them in different studio systems, and, of course, how to approach them when doing personal work.
Toby Winder is a senior animator currently based in Montreal. He has been in the animation and visual effects industry since 2006 and has contributed to many projects such as Batman: The Dark Knight, Dr. Strange, and Alien Covenant. Toby has animation experience in high-end VFX, television, commercials, and games.