Advanced VFX: The Desert Truck Scene
Taught by Ludovic Iochem
- Course Number:
- Software Version:
- Original Run Date:
- January 2016
- 9 hours 45 minutes
We'll start from a dedicated plate of a truck in a desert, and from a Matchmove Camera, we'll recreate a brand new environment made of rocks, a distant city, and a big sand storm coming on us.
Class 1Rocks and car wrecks modeling for the dressing of the desert environment.
Class 2Uv process for all models and Zbrush sculpting of the rocks.
Class 3Texturing of all the desert props using Mari and Crazy Bump.
Class 4We will cover how to make a layout in Maya, setup our camera, make sure the dimension of the scene is realistic, create a camera mapping and do a quick lighting with the dayEnv lighting in RenderMan 20 to check our work.
Class 5During the lookDev in Katana, we will go through how to create from scratch a lookDev template in Katana, create a camera mapping of the plate, see how on convert our texture with shell batch command and setup a lightRig. At the end we will create the Nuke script with everything ready for lighting.
Class 6Lighting - we will create a lighting base on a HDRI and a AreaLight, create diffuse and reflection sphere and see how to check if our lighting is correct and finally create a beauty and shadow passes with all the AOV’s needed for the compositing.
Class 10Compositing. Putting the pieces together.