NUKE Commercials Finishing for Boutiques
Taught by Eduardo Abon
- Course Number:
- Software Version:
- Original Run Date:
- July 2015
- 6 hours 37 minutes
Class 1We start an overview of what's to come in the rest of the course, the software we will use and why as well as what our learning goals are. In this class we will start by bringing footage into Nuke Studio using EDLs, XMLs, conform and organizing, tagging and labeling all of our plates for the different VFX shots in the timeline, we will prep our edit for the export.
Class 2We review any submissions and go through all the packaging shots that needed the logos. Brief for next lesson's assignment: Place iconic mountain in the background, cleanup telephone poles and lines and replace signage on moving truck saving production two travel days and a shoot day for one shot on a storyboard.
Class 3Begin working on the mountain shot. We start by cleaning up all the unwanted elements and placing and integrating our mountain.
Class 4We put the finishing touches on our mountain shot like adding a logo to the side of the truck and go over any submissions. Brief for next lesson: Returning to one of the box shots but this time we have to replace the green screen in back of the talent and partially green delivery van with a soccer stadium. Extra credit for removing the telephone number and website that were incorrectly painted on the van.
Class 5Diving into the green screen and set extension.
Class 6Austin Meyers takes us through the first of three blue screen shots in the commercial.
Class 7Finishing off the delivery van shots greenscreen.
Class 8Mariana Acuña helps composite the first shot in the sequence with generating a 3D scene from a 2D image.
Class 9Hugo Guerra and Compositor / R&D developer Justin Gros Desir create a Nuke Gizmo for the use of creating a configurable crowd using multiple sources.
Class 10Course wrap up.