Fundamentals of Commercial Finishing
Taught by
- Duration:
- 5 hours 44 minutes
- Software Version:
- 2016
- Launch Date:
- July 2015
- Course Number:
- FIN101
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Heusser’s toolkit includes a hero Flame 2016 system, but also supporting apps like Nuke Studio, Hiero and a laptop full of software tools that are essential to support the process. This is not a software class to learn a particular tool, but we will be using software to illustrate concepts important to the process. Throughout the term we plan on touching on subjects such as bidding, concept tests, on-set behavior and tools, working with clients, the conform process, keying, tracking, developing a critical eye, as well as finishing and versioning. In addition we'll even look at how to market yourself and your company — including building successful demo reels.
If you've ever been curious about becoming a finisher and want to get a leg up on your competition, this course is for you.
Jeff Heusser has a career that includes working in Cincinnati, New York, Chicago and for the last 20 years, Los Angeles. With a focus on national commercials, including several Super Bowl spots, he has specialized on mixing creative with technical expertise. Long an early adopter of technology he has been a part of many alpha and beta software development programs.
Class Listing
Class 1
What is the job? Jeff details his experience and how you can use this knowledge. Software discussion.
Class 2
The finisher’s role in bidding jobs and working with the producer.
Class 3
The conform. EDL/AAF/XML - the imperfect acronyms you need to master to get the job done. Also covering pipeline, RAW files and more. Will continue in class 4.
Class 4
Finishing. Knowing your client and your producer. You may finish every day while Agency talent may get that chance a few times a year. Color (grading the grade and keeping things legal), last looks. Meeting a delivery deadline.
Class 5
Representation, agents and an interview with Bob Coleman of Digital Artists Agency.
Class 6
Finishing the conform for Moving Day.
Class 7
Demo reels, what you need and what to look out for.
Class 8
A look at on set supervision, gear and relationships
Class 9
Stupid keying tricks. As a finisher you’ll be called on to create great looking keys quickly. Jeff shares his favorite techniques.