Background Fundamentals Apr15

Taught by Mike Seymour
Duration:
5 hours 58 minutes
Software Version:
 
Launch Date:
April 2015 
Course Number:
BKD236
vfx
Background Fundamentals is our bonus general curriculum course at fxphd. It is a TV-style program which forms the foundation of our curriculum at fxphd. The class covers a wide variety of topics which apply across all applications and is a favorite of our members.

This course is the Background Fundamentals series which originally ran during our April 2015 term.
 

Class Listing

Class 1: An overview of project management solutions

An overview of project management solutions.

Class 2: Mike takes a new look at Aliasing

Mike takes a new look at Aliasing

Class 3: Current gaming engines and Challenge 51

Mike talks about the capabilities for current gaming engines and Challenge 51.

Class 4: Ben Snow about facial capture technology

Mike talks to ILM vfx supervisor Ben Snow about facial capture technology.

Class 5: XPND Capital’s Marc Petit

Mike talks to XPND Capital’s Marc Petit about company mergers and acquisitions.

Class 6: Digital Human League

Mike talks to Christopher Nichols from the Chaos Group about the work of the Digital Human League.

Class 7: Ricoh Theta 360 camera

Using the Ricoh Theta 360 camera as a potential VFX tool.

Class 8: Siggraph paper on skin microstructure

Preview of a Siggraph paper on skin microstructure for rendering realistic human face rendering.

Class 9: Project DreamSpace

Project DreamSpace, an EU initiative for virtual production recently presented at FMX 2015.

Class 10: A close look at Faceshift

A close look at Faceshift, a markerless facial motion capture software.