Background Fundamentals Apr15
Taught by Mike Seymour
- Course Number:
- BKD236
- Software Version:
- Original Run Date:
- April 2015
- Duration:
- 5 hours 58 minutes
vfx
This course is the Background Fundamentals series which originally ran during our April 2015 term.
course syllabus
Class 1: An overview of project management solutions
An overview of project management solutions.
Class 2: Mike takes a new look at Aliasing
Mike takes a new look at Aliasing
Class 3: Current gaming engines and Challenge 51
Mike talks about the capabilities for current gaming engines and Challenge 51.
Class 4: Ben Snow about facial capture technology
Mike talks to ILM vfx supervisor Ben Snow about facial capture technology.
Class 5: XPND Capital’s Marc Petit
Mike talks to XPND Capital’s Marc Petit about company mergers and acquisitions.
Class 6: Digital Human League
Mike talks to Christopher Nichols from the Chaos Group about the work of the Digital Human League.
Class 7: Ricoh Theta 360 camera
Using the Ricoh Theta 360 camera as a potential VFX tool.
Class 8: Siggraph paper on skin microstructure
Preview of a Siggraph paper on skin microstructure for rendering realistic human face rendering.
Class 9: Project DreamSpace
Project DreamSpace, an EU initiative for virtual production recently presented at FMX 2015.
Class 10: A close look at Faceshift
A close look at Faceshift, a markerless facial motion capture software.