The Dark Art of Digital Beauty Work
Taught by Nathaniel Westveer
- Course Number:
- Software Version:
- Original Run Date:
- October 2014
- 6 hours 41 minutes
Westveer, having broken into this secret world as an fxphd member years ago, returns to share his knowledge with the community, bringing light to a dark art. He brings experience of having worked on 60+ music videos featuring a large range of Hollywood legends and icons, including Lady Gaga, Britney Spears, Beyonce and more.
Class 1Introduction. Painting, grading techniques, and working procedurally to get the job done. A deep look at Nuke's Paint node, as well as the Open Spline tool, with an abstract of how the process would work on other platforms.
Class 2General facial beauty, and the anatomy of what we aim to achieve. How different regions of the face behave differently throughout the plate. How to clean up blemishes around an area that dramatically shifts and changes, such as around the mouth. Also, how to clean up around the forehead and addressing under eyes while keeping the contour and convexity of it in tact.
Class 3Body Sculpting/Painting. Defining Silhouette vs Inner Body Modifications, with a look at different warping methods, including Spline and Grid Warp. Creating clean plates, but also discussing techniques to acceptably warp without a clean plate when time is tight. Also addressing common body modifications such as double chin, bra bulge, torso rolls, muffin tops, and hourglass sculpting requests.
Class 4Hair. We'll dive into one of the most difficult issue a Beauty artist will face: frizzy flyways. We'll look at addressing the issue by hand and go into a crash course in Mocha which includes creating masks for your trackers, being mindful of how your planar surface shifts through out the track, and linking tracks to create subtraction splines.
Class 5Shifting surfaces. We'll dive into how to address shots where your offset/clone sources doesn't match your target through out the shot with 2D and 3D solutions within Nuke. For 2D, stabilizing the plate and adding reverse stabilization are critical , while at the same watching out for issues like aliasing (and what you can do to avoid it).
Class 6Lens flares and flashing lights. How to do beauty in the most hostile lighting environments.
Class 7Project Workshop. Applying what you've learned in the first part of the course to various projects.
Class 8Facial symmetry.
Class 9Project Workshop. Applying what you've learned in the first part of the course to various projects.
Class 10Project Workshop. Applying what you've learned in the first part of the course to various projects.