This course is the Background Fundamentals series which originally ran during our July 2014 term.
Class 1: Mike answers forum questions
Mike answers forum questions regarding how to break into the industry and discusses what it takes to become a good vfx artist.
Class 2: Mike discusses a few key points of how to run your
Following on from class01, Mike discusses a few key points of how to run your own business.
Class 3: Siggraph papers - Unifying Points, Beams and Paths
A brief look at one of this year's Siggraph papers - Unifying Points, Beams and Paths in Volumetric Light Transport Simulation.
Class 4: Mike explains Creative Logic
Mike explains Creative Logic and how you can become a better creative director.
Class 5: Mike talks about a few new gadgets
Mike talks about a few new gadgets fxphd used on a recent shoot.
Class 6: Mike chats with Matthew Gratzner and Scott Broock
Mike chats with Matthew Gratzner of New Deal Studios and Scott Broock of Jaunt about the latest tech in VR content creation.
Class 7: Mike interviews Sam Assadian, Graham Jack, and Jua
Mike interviews Sam Assadian of Isotropix and Graham Jack of D-Neg about Clarisse, and Juan Canada of Nextlimit about Maxwell Render.
Class 8: Mike talks to Aurelien Charrier about Akeytsu
Mike talks to Aurelien Charrier about Akeytsu, a new character animation tool and Stephen Regelous about charecter animation with Massive.
Class 9: Jobs and the nature of hiring practices
Jobs and the nature of hiring practices, plus Mike talks with recruiters at Siggraph about what they look for and how to best approach landing a job.
Class 10: Mike goes over the problems our industry's facing
Mike goes over the problems our industry's facing and introduces one possible solution by Ben Grossman that might change the way things are done in our industry.