Creating Killer Audio for Mograph

Taught by Ryan Pribyl

Course Number:
AUD206
Software Version:
CC 2014 
Original Run Date:
July 2014 
Duration:
7 hours 41 minutes 
audio
To truly enhance killer mograph, you need killer audio! This intermediate level course is for anyone interested in learning more about sound design, custom effects creation and mixing -- including voice processing and sweetening. The course is project based and will look at two different projects to arm you with some techniques to help you create some killer audio.

Our first project is a trailer for a video game "Broforce". The voice recording, music and game sounds will be provided and it's our job to fill out the rest with some custom sound effects and then mix the project for web distribution. Sound design is more than just adding some swishes and whooshes; it's looking at the all of the sound for the whole piece and tailoring it to best support the visuals and the story.

For our second project, we'll be creating the sonic signature for a brand identity mograph piece for a fictional tv channel "moote" which was created in our MOG210 course. Different from our first project, there won't be anything provided by the client -- which allows us to create some custom effects and explore some conventional and unconventional sound processing techniques. We'll finish up this project mixing in 5.1 for Broadcast Distribution -- using the LKFS/LUFS metering system.

Plus, in addition to the composite mixes we'll be providing stems for each project.

This course will use the Adobe Audition CC 2014 release, but we'll also look at some additional third party plugins and tools along the way!

This course is taught by Ryan Pribyl, who has 24 years experience manipulating audio and over 12 years experience in post production sound. Ryan still as an immense amount of passion for making the world sound better.
 
Creating Killer Audio for Mograph
Watch our overview of the course

Class Listing

Class 1: Broforce voice over

Let's get started! Broforce voice-over treatment and prep for the mix. Processing the voice to sound big, over the top and intense -- worthy of Broforce.

Class 2: Broforce Sound Design Part 1

Broforce Sound Design: We start by downloading the Adobe sound effects library which will be the primary sound effects for the Broforce trailer. Next we look at using Bridge to organize and search these effects. Then we're building the opening elements to our trailer. Working with both stock sounds and generated sounds as well some of the Audition plugin effects.

Class 3: Broforce Sound Design Part 2

Broforce Sound Design: Continue working on the sound effects elements in this trailer.

Class 4: Broforce Sound Design Part 3

Broforce Sound Design: Finish up the sound design for the trailer.

Class 5: Broforce Mixing

Broforce Mixing: We'll setup Audition for mixing in Stereo for web. We'll look at using Bussing, EQ, Compression and Reverb to make our different elements work together as one piece.

Class 6: moote brand identity sound design part 1

moote brand identity sound design: Part 1 of 3

Class 7: moote brand identity sound design part 2

moote brand identity sound design: Part 2 of 3

Class 8: moote brand identity sound design part 3

moote brand identity sound design: Part 3 of 3

Class 9: moote brand identity mix part 1

moote brand identity 5.1 surround mix: Part 1 of 2

Class 10: moote brand identity mix part 2

moote brand identity 5.1 surround mix: Part 2 of 2