AE Compositing for PROJECT ARBITER
Taught by Mark Christiansen
- Duration:
- 7 hours 34 minutes
- Software Version:
- CS5
- Launch Date:
- April 2011
- Course Number:
- AFX215
vfx
mograph
vfx
mograph
The type of shots Christiansen will be working on run the gamut of the type of shots an artist would see on a sci-fi action film. From rig removal to matte paintings, cgi multi-pass to bullet hits, blood splatters, and explosions.
PROJECT ARBITER is a sci-fi espionage story about Special Fields Op. Captain Joseph Colburn who has been tasked with infiltrating a Nazi villa on the Polish border to discover its mysterious operations. The film was written and directed by Michael Chance, who has an efficient eye for independent filmmaking - creating high-production value projects at a fraction of what it would cost a studio to produce.
As PROJECT ARBITER is a visual effects heavy film, Michael has Visual Effects Supervisor Jesse Boots overseeing all the details. Boots is a visual effects specialist at Ntropic in San Francisco (Underworld, Grindhouse) where he’s worked on numerous projects as an editor and VFX artist.
PROJECT ARBITER website and trailer
Class Listing
Class 1: Blue screen key
Pull a challenging blue screen key with Keylight. Set the elements in place for skydiving comp: camera animation, atmospheric haze and clouds, basic spill and color correction.
Class 2: Remove a chain
We remove a chain towing a tank - smart ways to break down complex roto and incorporate the tracker and mocha AE.
Class 3: Sky replacement
Plate cleanup on this long shot of a jeep driving off into the sunset.
Class 4: Blood and bullet hit effects
For two unfortunate soldiers.
Class 5: The driving shot
Roto and lighting for a realistic comp.
Class 6: Sky replacement and creating a smoke element.
Sky replacement and creating a smoke element.
Class 7: Explosion enhancement.
Explosion enhancement.
Class 8: Creating muzzle flashes for firing guns.
Creating muzzle flashes for firing guns.
Class 9: Animating fluid in 2D.
Animating fluid in 2D.