This course, from professor and CG Supervisor Charles Chorein, covers Arnold in Maya and works to demystify the principle concepts in lighting to create a photorealistic image.
Archives: production blog
New course: Pantomime Acting for Animation
Our new course takes the starting steps into acting in animations, via ‘pantomime’ acting.
Watch the VIEW Conference Live Stream for Free
This year’s virtual conference may be live streamed for free, starting October 18th. Click through for more details.
New course: Impact Based Fluid Effects in Houdini
This course, taught by Alvin Yap, is an in-depth look at creating an open ocean simulation in Houdini, rendered with Redshift and basic compositing in Nuke.
New course: Advanced Lighting Practices for Maya & Arnold
Philip Maddock leads a new course exploring production-level shot lighting techniques to create beautiful, realistic and faithful lighting.
Virtual Production Streaming Event: The Pulse Episode Two
Mike Seymour hosts episode two of The Pulse on Wednesday, September 9th.
New course: Introduction to Flame, Part 2
Taught by Christoph Zapletal, this second part of a two part course aims to demystify Flame and provide a solid foundation in all the different areas in which Flame can be used.
New course: Introduction to Silhouette and Roto
Katie Morris leads our new course covering everything from spline types to manual roto to fully automated workflows, showcasing Silhouette and its comprehensive roto module.
New course: Photorealism in Compositing with NUKE: Case Studies
This course, taught by Victor Perez, focuses on putting the theory discussed in the first course into practice.
New course: Introduction to Flame, Part 1
Taught by Christoph Zapletal, this first part of a two part course aims to demystify Flame and provide a solid foundation in all the different areas in which Flame can be used.