This course, taught by Alvin Yap, is an in-depth look at creating an open ocean simulation in Houdini, rendered with Redshift and basic compositing in Nuke.
New course: Advanced Lighting Practices for Maya & Arnold
Taught by Christoph Zapletal, this second part of a two part course aims to demystify Flame and provide a solid foundation in all the different areas in which Flame can be used.
Katie Morris leads our new course covering everything from spline types to manual roto to fully automated workflows, showcasing Silhouette and its comprehensive roto module.
New course: Photorealism in Compositing with NUKE: Case Studies
Taught by Christoph Zapletal, this first part of a two part course aims to demystify Flame and provide a solid foundation in all the different areas in which Flame can be used.
New course: Photorealism in Compositing with NUKE: Fundamentals
Phoenix FD is now available on the VPN and this new course covers a large water scene, using techniques to apply an art-directed stylized look on a stormy water simulation, including white splashes and foam, as a whale jumps out of and back into the ocean.
New course: Intermediate Clarisse for Environments