In this new course, taught by Arihant Gupta and part of our Houdini Fundamentals series, you will learn the concepts of creating step by step production-ready flip workflows. We’ll explore how breaking down flip to its bare minimum can simplify scenes to ultimately create complex looking fluid simulations. In addition, the course covers optimizing simulations using narrow banding and adaptivity and a look at the all-new whitewater system that was recently introduced. You will also create your very own wave tank to create ocean simulations and custom meshing workflows.
For a class by class rundown of the offering, visit the course overview page, here. Gupta is a Vancouver-based Senior FX Artist. His love for Houdini started back in 2011 when he took masters in Visual Effects from Bournemouth University. He has worked on various projects over the past six years such as Aquaman, Detective Pikachu, Stranger Things and most recently Sonic: The Hedgehog. Flip Fluids is his speciality and he has been working on water simulations for six years.
This and over 270 other courses are available with an fxphd monthly membership. Visit our fxphd overview page for more details.