Background Fundamentals Apr15

Taught by Mike Seymour

Course Number:
BKD236
Software Version:
 
Original Run Date:
April 2015 
Duration:
5 hours 58 minutes 
vfx
Background Fundamentals is our bonus general curriculum course at fxphd. It is a TV-style program which forms the foundation of our curriculum at fxphd. The class covers a wide variety of topics which apply across all applications and is a favorite of our members.

This course is the Background Fundamentals series which originally ran during our April 2015 term.
 
Background Fundamentals Apr15
Watch our overview of the course

Class Listing

Class 1: An overview of project management solutions

An overview of project management solutions.

Class 2: Mike takes a new look at Aliasing

Mike takes a new look at Aliasing

Class 3: Current gaming engines and Challenge 51

Mike talks about the capabilities for current gaming engines and Challenge 51.

Class 4: Ben Snow about facial capture technology

Mike talks to ILM vfx supervisor Ben Snow about facial capture technology.

Class 5: XPND Capital’s Marc Petit

Mike talks to XPND Capital’s Marc Petit about company mergers and acquisitions.

Class 6: Digital Human League

Mike talks to Christopher Nichols from the Chaos Group about the work of the Digital Human League.

Class 7: Ricoh Theta 360 camera

Using the Ricoh Theta 360 camera as a potential VFX tool.

Class 8: Siggraph paper on skin microstructure

Preview of a Siggraph paper on skin microstructure for rendering realistic human face rendering.

Class 9: Project DreamSpace

Project DreamSpace, an EU initiative for virtual production recently presented at FMX 2015.

Class 10: A close look at Faceshift

A close look at Faceshift, a markerless facial motion capture software.