Stupid FFI Tricks

Fxguide, Discreet and their distributor in Australia, Future Reality, recently held a training session with Martin Heile.
This tip covers a range of small and hopefully useful tips that came out of that session, which we have called Stupid FFI tricks.

More Particle Tips

I need a particle generated in the following way: the particle is generated and as long as lifetime passes the particle should fade in size to make it soft at the end, or particle generator would create a hard particle stream. What I mean is the following: in the real life as far as you go from the emitter as soft you get the effect. Imagine a smoke from a jet fighter that is strong near the exhaust and fades away with distance to a point that it is very soft… so that was the problem.

Bilinear Offsets

Sometimes you need to move your bilinear offsets closer to your subject, but once you exit the EditOffsets menu, you find that your controls points have resized to the corners of the screen and have distorted your subject. The trick inherent in this tip is to get your subject back to it’s original size and shape while retaining the offsets. (I can’t take credit for this, Chris at Method is the clever guy who figured this out)